#ifndef __SCENE_MANAGER_H__
#define __SCENE_MANAGER_H__

#include "cocos2d.h"
USING_NS_CC;


enum {
	kPTScene, //pt_scene
	kThemeScene, //theme_scene
	kGameLaunchScene, //gamelauncher_scene
	kTheme,
};

class SceneManager {
public:
	static CCScene * getScene(int themeId,int themeSceneId);
	static CCScene * getScene(const char * name);
private:

};

#endif
